//the document.write calls must be in a separate js file (not an included cfm) for the activeX fix to work
var swfName = "map.swf";
var swfWidth = 580;
var swfHeight = 615;
var swfObjectTagID = "";

function writeFlash() {
	document.write("<object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" id=\"" + swfObjectTagID + "\" codebase=\"http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab\" width=\"" + swfWidth + "\" height=\"" + swfHeight + "\">");
	document.write("<param name=\"movie\" value=\"" + swfName + "\">");
	document.write("<param name=\"quality\" value=\"high\">");
	document.write("<param name=\"wmode\" value=\"opaque\">");
	document.write("<param name=\"bgcolor\" value=\"#ffffff\" />");
	document.write("<embed src=\"" + swfName + "\" quality=\"high\" bgcolor=\"#ffffff\" pluginspage=\"http://www.macromedia.com/go/getflashplayer\" type=\"application/x-shockwave-flash\" width=\"" + swfWidth + "\" height=\"" + swfHeight + "\" wmode=\"opaque\" name=\"map\" align=\"middle\" play=\"true\" loop=\"false\" allowScriptAccess=\"sameDomain\"></embed>");
	document.write("</object>");
}
